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21. How to fix the Battleship problem! and changing Faction Battleships - in Player Features and Ideas Discussion [original thread]
DHB WildCat wrote: Garnoo wrote: bs would be still useless above web range... thats is 10-15km... Battleships are slow brawlers, meant to be in close. So yes you are right all other faster ships would be better at range. Which is how it ...
- by Bullet Therapist - at 2015.03.09 20:37:33
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22. How to fix the Battleship problem! and changing Faction Battleships - in Player Features and Ideas Discussion [original thread]
Sorry, but this isn't the way to make battleships more appealing. Baltec's a little late btw, I wonder where he's off to.
- by Bullet Therapist - at 2015.03.09 19:16:06
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23. Missile Balance - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: Why does short range large missile have worse application than long range large missile when every other weapon feature better application on the short range/high DPS version? The last time I brought that up in a thread...
- by Bullet Therapist - at 2015.03.09 19:12:52
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24. Let's remove off-grid boosting. - in Player Features and Ideas Discussion [original thread]
Belinda HwaFang wrote: Agondray wrote: or you could have someone use something called probes...I heard those find things and your partner could easily kill a boosting ship at a safe And I heard that if that ship is a T3 alt, that you'd be...
- by Bullet Therapist - at 2015.03.09 08:38:08
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25. Let's remove off-grid boosting. - in Player Features and Ideas Discussion [original thread]
Or CCP could make it so that you can't boost within so many KM from a POS, make links cause an aggression timer and make t3s scannable without virtues. Problem solved without inciting an imbalance between armor and shield command ships while still...
- by Bullet Therapist - at 2015.03.09 03:47:52
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26. freedom of thought and expression - in EVE General Discussion [original thread]
Every venue related to this game where you're allowed to voice your opinion is owned wholly by CCP and they reserve the right to moderate it as they choose. They're not particularly abusive about it, now, or in the past; most of the threads that g...
- by Bullet Therapist - at 2015.03.06 05:09:55
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27. WE NEED A PURPOSE CCP! We have no purpose to keep sov. - in Player Features and Ideas Discussion [original thread]
Do we need a reason to fight anyone now?
- by Bullet Therapist - at 2015.03.03 20:41:45
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28. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Well, fighter assist probably could have worked given the right adjustments, but it's probably just as well that it's going to go. I can't say that I haven't abused it frequently or that I won't miss it, but from a design perspective it's probably...
- by Bullet Therapist - at 2015.02.28 07:22:31
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29. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
baltec1 wrote: Alundil wrote: Clearly you haven't seen what's typically flown in fleets where the most egregious issues are most 'abused'. There are no big proteus fleets. It's not something that has ever caught on, ever. Can't be that egre...
- by Bullet Therapist - at 2015.02.28 07:18:54
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30. sticky thread for lack of BC/BS changes in Scylla ? - in Player Features and Ideas Discussion [original thread]
I'd like to see where and for what purpose battleships are being used for in those graphs. I'm curious to see how much they're used in lowsec and highsec compared to null, and how much of their overall pvp damage is structure bashing. I am happy...
- by Bullet Therapist - at 2015.02.27 18:02:17
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31. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
Alundil wrote: Bullet Therapist wrote: Would really like to have seen all the defensive subsystems reduced to a 5% bonus. In terms of ehp, the proteus was the most egregious offender. Clearly you haven't seen what's typically flown in fle...
- by Bullet Therapist - at 2015.02.27 08:41:10
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32. Sticky:[Scylla] Strategic Cruiser Defensive Subsystems - in Player Features and Ideas Discussion [original thread]
Would really like to have seen all the defensive subsystems reduced to a 5% bonus. In terms of ehp, the proteus was the most egregious offender.
- by Bullet Therapist - at 2015.02.27 05:49:50
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33. CCP Rise confirms Tengu/Caldari Nerf! hahahaha tengu RIP - in EVE General Discussion [original thread]
Rowells wrote: So what's black legion going use now if their slippery Pete is dried off and dressed? Ishtars. Trolololololol.
- by Bullet Therapist - at 2015.02.26 03:01:17
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34. Fleet Tempest is a Flavourless Redumbdancy - in Ships and Modules [original thread]
PL has used them with varying degrees of success vs. HERO. [Tempest Fleet Issue, New Setup 1] Damage Control II Energized Adaptive Nano Membrane II Armor Thermic Hardener II Armor Kinetic Hardener II Armor Explosive Hardener II 1600mm Reinforced...
- by Bullet Therapist - at 2015.02.25 21:35:40
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35. so what's with the battleships? - in EVE General Discussion [original thread]
Serene Repose wrote: We got a lot of folks that "know". BS doesn't just stand for BattleShip. This made me smile.
- by Bullet Therapist - at 2015.02.25 07:55:35
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36. Cruiser killing - in Ships and Modules [original thread]
Bastion Arzi wrote: I suppose rapid heavies it is then. Many thanks An issue you might run into with rapid heavies is that against some tanky cruisers you'll fail to kill them in one reload cycle. You've really got to prioritize your target...
- by Bullet Therapist - at 2015.02.20 06:23:05
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37. Where has all the solo PvP gone? - in EVE General Discussion [original thread]
Other people don't have to solo for you to solo, if that's your aim. Just go out and do it. There are plenty of ships that are suitable for separating gangs and picking off outliers if you're worried about running into gangs.
- by Bullet Therapist - at 2015.02.20 05:30:35
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38. Battleship Fights - in EVE General Discussion [original thread]
Claud Tiberius wrote: BS, particularly T1's, are very much a support ship. You don't fly them on their own because, they cannot handle all target types (unlike T3's and some T2 Cruisers). I think for the most part this is what CCP intended. The...
- by Bullet Therapist - at 2015.02.20 04:14:13
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39. Battleship Fights - in EVE General Discussion [original thread]
There are a few hulls that currently work pretty well for a few niches, but over the class needs a balance pass. With boosts and implants you can rock people pretty hard still if they don't.
- by Bullet Therapist - at 2015.02.19 17:39:13
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40. [IDEA] New Rapid Missile Launcher Skill - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: Iyacia Cyric'ai wrote: RLMs are in a good place. RHMs on the other hand... not so much. Most people rocking missile battleships will have web/tp support making cruise/torps far superior to RHMs. With any luck missi...
- by Bullet Therapist - at 2015.02.17 01:29:54
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